Keir Williams
About the artist
Keir graduated from Birmingham City University’s BA (Hons) Fine Art Course in 2004 and a MA in Fine Art in 2007. During his research for his Masters he worked as a research assistant at Birmingham City University with the Visualisation Research Unit (VRU). His work with the VRU included collaborations with dancers, programmers, engineers and composers for exhibitions and international conferences.
Since graduating Keir regularly performs as a VJ and DJ with sound systems and dance and theatre companies and is a practicing artist. He is also currently working as a research assistant for the FADE (Fine Art Digital Environment) Research Group at Chelsea College of Art. Keir’s research interest is centered around the position of the performative body in relation to digital technologies. As an artist and technician working across mediums Keir has developed a range of skills both as a teacher and practitioner. These include: digital production, photography, print making, painting, sculpture, web design, exhibition installation and curation.
Keir has showcased his work at many events including ‘Nature Inspired Creative Design’ in September 2006, hosted by VRU at Margaret Street. ‘Building the Wireframe: e-Science in the Visual Arts’ in November, 2006, AHRC ICT programme funded series of workshops and events organised by VRU and presented at the Ikon Gallery, Birmingham and the Midlands Institute in Birmingham and more recently ‘From Abstract Data Mapping to 3D Photorealism: Understanding Emerging Intersections in Visualisation Practices and Techniques’ in June, 2007, Methods Network workshop hosted by VRU at Margaret Street and ‘Real-time Collaborative Art-Making’ in July, 2007, Methods Network Workshop organized by Gregory Sporton and hosted by VRU at Margaret Street.
Work Profile
New technologies can facilitate new approaches to collaboration and performance their seemingly endless applications means that the creative process itself is in danger of becoming secondary. How can we make art work that explores the possibilities of interaction between sound, image and the human body using digital technology? We are in danger of arriving at the formula where art plus computer becomes ‘super-art’. All you can ever make is another piece of art.


